C# and Unity development

C# and Unity blogging and projects site.

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[email protected]
https://giannisakritidis.com

Skills

C, C++, C#, Prolog, Matlab, HTML, CSS, Turbo Pascal, Javascript

Unity, MAUI, Git, Bash, Linux, Systems Programming, Software Engineering, Video Game Systems Design

About

Hi, I am Giannis Akritidis. Programmer and Unity developer.

Education


Department of Informatics and Telecommunications

National & Kapodistrian University of Athens

Bachelor of Science (BSc)

https://www.di.uoa.gr/en

Projects


Unity Fluent Debug

A wrapper over Unity debug class with fluent syntax, extra functionality and no performance cost when disabled.

https://github.com/meredoth/Unity-Fluent-Debug


Unity Stat System

A simple Stat system for the Unity game engine. The user can create stats that each stat can have any number of different types of modifiers

https://github.com/meredoth/Stat-System


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