Primary Constructors in C# 12

    Primary Constructors in C# 12

    Feb 12, 2024

    Everything you need to know about primary constructors in C# 12

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    Asynchronous Code In Unity Using Awaitable and AwaitableCompletionSource

    Asynchronous Code In Unity Using Awaitable and AwaitableCompletionSource

    Feb 5, 2024

    How to create code that executes asynchronously in Unity, using the Awaitable and AwaitableCompletionSource API

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    Asynchronously Instantiate Objects with InstantiateAsync In Unity

    Asynchronously Instantiate Objects with InstantiateAsync In Unity

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    How to use the Object.InstantiateAsync method in Unity to Asynchronously Instantiate GameObjects

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    Stats VS Resources in Video Games

    Stats VS Resources in Video Games

    Jan 23, 2024

    Learning to recognize the differences between Stats and Resources when making video games. When to use which and what uses they have

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    A Stat System for Unity part 2

    A Stat System for Unity part 2

    Jan 16, 2024

    An extensible stat system for Unity part 2: Refactoring and Example of Usage

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    A Stat System for Unity part 1

    A Stat System for Unity part 1

    Jan 8, 2024

    An extensible stat system for Unity part 1: The theory, implementing the relevant classes and algorithms

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