How To Create A Simple Spell System In Unity
Sep 25, 2023
Categories: Unity
A simple spell system in unity using scriptable objects and plain C# classes
ReadThe Benefits Of Encapsulation With Examples In C#
Sep 18, 2023
Categories: C#, Architecture
The different kinds of encapsulation: Encapsulation of data, encapsulation of behaviour and encapsulation of functionality and how they help with the architecture of our code
ReadUsages Of Nested MonoBehaviour classes in Unity
Sep 12, 2023
Categories: Unity
How to use nested MonoBehaviour classes in Unity to create Components as tags at runtime or for tools in the Unity Editor
ReadHow To Avoid Temporal Coupling in C#
Sep 4, 2023
Categories: C#, Architecture
The different ways we can try to eliminate temporal coupling in our code, either for data that needs to be initialized before use, or for operations that need to be performed in a certain order
Read4 Ways To Emulate The Friend Keyword Of C++ In C#
Aug 28, 2023
Categories: C#
How to create classes in C# that act as friend classes of another and have access to their private types and methods
Read3 Ways To Create Dependencies Between Classes: Inheritance, Composition And Parameterization
Aug 21, 2023
Categories: Architecture
The different ways we can create dependencies between types in C#, Pros and Cons
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