SOLID part 4: The Interface Segregation Principle

    SOLID part 4: The Interface Segregation Principle

    Nov 6, 2023

    A detailed explanation of the Interface Segregation Principle, What it is, How to use it and why it benefits the architecture of our code.

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    Conceptual Meaning of Interfaces

    Conceptual Meaning of Interfaces

    Oct 30, 2023

    What are the uses of interfaces in C#, what interfaces represent, how they help with our code architecture, when to use them and why

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    SOLID part 3: The Liskov Substitution Principle

    SOLID part 3: The Liskov Substitution Principle

    Oct 23, 2023

    A detailed explanation of the Liskov Substitution Principle, What it is, How to use it and why it benefits the architecture of our code.

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    SOLID part 2: The Open Closed Principle

    SOLID part 2: The Open Closed Principle

    Oct 16, 2023

    A detailed explanation of the Open Closed Principle, What it is, How to use it and why it benefits the architecture of our code.

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    SOLID part 1: The Single Responsibility Principle

    SOLID part 1: The Single Responsibility Principle

    Oct 10, 2023

    A detailed explanation of the Single Responsibility Principle, What it is, How to use it and why it benefits the architecture of our code.

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    Software Architecture in Game Development

    Software Architecture in Game Development

    Oct 3, 2023

    What is Software Architecture and why it is useful in game development

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