SOLID part 4: The Interface Segregation Principle
Nov 6, 2023
Categories: Architecture
A detailed explanation of the Interface Segregation Principle, What it is, How to use it and why it benefits the architecture of our code.
ReadConceptual Meaning of Interfaces
Oct 30, 2023
Categories: C#, Architecture
What are the uses of interfaces in C#, what interfaces represent, how they help with our code architecture, when to use them and why
ReadSOLID part 3: The Liskov Substitution Principle
Oct 23, 2023
Categories: Architecture
A detailed explanation of the Liskov Substitution Principle, What it is, How to use it and why it benefits the architecture of our code.
ReadSOLID part 2: The Open Closed Principle
Oct 16, 2023
Categories: Architecture
A detailed explanation of the Open Closed Principle, What it is, How to use it and why it benefits the architecture of our code.
ReadSOLID part 1: The Single Responsibility Principle
Oct 10, 2023
Categories: Architecture
A detailed explanation of the Single Responsibility Principle, What it is, How to use it and why it benefits the architecture of our code.
ReadSoftware Architecture in Game Development
Oct 3, 2023
Categories: Architecture
What is Software Architecture and why it is useful in game development
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