How To Avoid Temporal Coupling in C#

    How To Avoid Temporal Coupling in C#

    Sep 4, 2023
    Categories: C#, Architecture

    The different ways we can try to eliminate temporal coupling in our code, either for data that needs to be initialized before use, or for operations that need to be performed in a certain order

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    4 Ways To Emulate The Friend Keyword Of C++ In C#

    4 Ways To Emulate The Friend Keyword Of C++ In C#

    Aug 28, 2023
    Categories: C#

    How to create classes in C# that act as friend classes of another and have access to their private types and methods

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    3 Ways To Create Dependencies Between Classes: Inheritance, Composition And Parameterization

    3 Ways To Create Dependencies Between Classes: Inheritance, Composition And Parameterization

    Aug 21, 2023
    Categories: Architecture

    The different ways we can create dependencies between types in C#, Pros and Cons

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    4 Ways To Deal With Bugs In a Program

    4 Ways To Deal With Bugs In a Program

    Aug 7, 2023
    Categories: General

    Different ways to deal with bugs in our code that are caused from external sources.

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    How To Make GameObjects Communicate With Runtime Instantiated Prefabs

    How To Make GameObjects Communicate With Runtime Instantiated Prefabs

    Jul 31, 2023
    Categories: Unity

    Different ways for creating dependencies with Prefabs that we instantiate at runtime

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    8 Summer Books For Game Developers and Programmers

    8 Summer Books For Game Developers and Programmers

    Jul 24, 2023
    Categories: General

    A few easy to read books for the summer for game developers and programmers

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