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Categories: Architecture
The different ways we can create dependencies between types in C#, Pros and Cons
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Categories: General
Different ways to deal with bugs in our code that are caused from external sources.
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Categories: Unity
Different ways for creating dependencies with Prefabs that we instantiate at runtime
Read8 Summer Books For Game Developers and Programmers
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A few easy to read books for the summer for game developers and programmers
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Categories: C#, Unity
How to use the template method pattern to avoid calling the base class when using inheritance
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Categories: C#
How the boolean logical operators are calculated, short circuit operators and overloading logical operators, the true and false operators and the differences with the implicit cast to boolean operator
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