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How to improve performance of conditional execution in Update
Jun 19, 2023
Categories: Unity
A way to improve the performance of Unity's Update methods that run only when a certain condition is true.
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C# Equality and order comparisons (Part 3)
Jun 12, 2023
Categories: C#, Unity
Comparisons in C#, the < and > operators, the IComparable interfaces and plug-in protocols for comparison (+Bonus equality in Unity)
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C# Equality and order comparisons (Part 2)
Jun 5, 2023
Categories: C#
The GetHashCode() method, Ensure referential equality with ReferenceEquals and the IEqualityComparer and IStructuralEquatable interfaces
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C# Equality and order comparisons (Part 1)
May 29, 2023
Categories: C#
Value vs referential equality, compile-time vs runtime equality checks overriding equality, the == and != operators and the different Equals methods
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What are Coroutines in Unity and the WaitForSeconds performance tip
May 22, 2023
Categories: Unity
A brief overview of coroutines in Unity and a common mistake with the yield return new WaitForSeconds
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How to move around a point in straight lines in Unity
May 15, 2023
Categories: Unity
How to calculate the position to move around a point in 2d in straight lines instead of rotating around by using Transform.RotateAround
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