How the boolean logical operators are used and get overloaded in C#

    How the boolean logical operators are used and get overloaded in C#

    Jul 10, 2023
    Categories: C#

    How the boolean logical operators are calculated, short circuit operators and overloading logical operators, the true and false operators and the differences with the implicit cast to boolean operator

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    Command vs Strategy pattern

    Command vs Strategy pattern

    Jul 3, 2023
    Categories: C#

    A comparison between the command and strategy patterns and benefits of the command pattern

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    What is the performance cost of expensive calls in Unity's Update

    What is the performance cost of expensive calls in Unity's Update

    Jun 26, 2023
    Categories: Unity

    A program that you can use to compare performance of expensive methods in Unity's Update method

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    How to improve performance of conditional execution in Update

    How to improve performance of conditional execution in Update

    Jun 19, 2023
    Categories: Unity

    A way to improve the performance of Unity's Update methods that run only when a certain condition is true.

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    C# Equality and order comparisons (Part 3)

    C# Equality and order comparisons (Part 3)

    Jun 12, 2023
    Categories: C#, Unity

    Comparisons in C#, the < and > operators, the IComparable interfaces and plug-in protocols for comparison (+Bonus equality in Unity)

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    C# Equality and order comparisons (Part 2)

    C# Equality and order comparisons (Part 2)

    Jun 5, 2023
    Categories: C#

    The GetHashCode() method, Ensure referential equality with ReferenceEquals and the IEqualityComparer and IStructuralEquatable interfaces

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