The Tell Don't Ask Principle

    The Tell Don't Ask Principle

    Jun 17, 2024
    Categories: Architecture

    What is the tell don't ask principle and the different ways to apply it in you code with examples

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    What Is Primitive Obsession And How To Avoid It

    What Is Primitive Obsession And How To Avoid It

    Jun 11, 2024
    Categories: Architecture, C#

    What is primitive obsession, the different kinds of primitive obsession, consequences it can have and solutions for each case

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    Optional Parameters In Constructor Vs Init Properties

    Optional Parameters In Constructor Vs Init Properties

    Jun 4, 2024
    Categories: C#

    When Init Properties in C# are better suited for object initialization than optional parameters in the type's constructor

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    Why We Have Strings As Managed Reference Types

    Why We Have Strings As Managed Reference Types

    May 28, 2024
    Categories: C#

    Some thoughts, from an answer I gave to the Unity forums about C# strings

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    Type Conversions And The Implicit and Explicit Operators In C#

    Type Conversions And The Implicit and Explicit Operators In C#

    May 21, 2024
    Categories: C#

    The different ways we can convert between instances of types and where to use each

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    How To Use The Batch Transform And Batch Gizmo Drawing APIs

    How To Use The Batch Transform And Batch Gizmo Drawing APIs

    May 13, 2024
    Categories: Unity

    A description of the two new API's from 2023.1 that allow us to make batch transformations from local to world space and to draw multiple gizmo lines with better performance.

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