![How To Make GameObjects Communicate With Runtime Instantiated Prefabs](https://giannisakritidis.com/assets/img/posts/Unity_Technologies_logo.webp)
How To Make GameObjects Communicate With Runtime Instantiated Prefabs
Jul 31, 2023
Categories: Unity
Different ways for creating dependencies with Prefabs that we instantiate at runtime
Read![8 Summer Books For Game Developers and Programmers](https://giannisakritidis.com/assets/img/posts/Books_For_The_Summer/Books.webp)
8 Summer Books For Game Developers and Programmers
Jul 24, 2023
Categories: General
A few easy to read books for the summer for game developers and programmers
Read![The Template Method Pattern and Usage in Unity](https://giannisakritidis.com/assets/img/posts/Unity_Technologies_And_C_sharp_logo.webp)
The Template Method Pattern and Usage in Unity
Jul 17, 2023
Categories: C#, Unity
How to use the template method pattern to avoid calling the base class when using inheritance
Read![How the boolean logical operators are used and get overloaded in C#](https://giannisakritidis.com/assets/img/posts/c-sharp-logo.webp)
How the boolean logical operators are used and get overloaded in C#
Jul 10, 2023
Categories: C#
How the boolean logical operators are calculated, short circuit operators and overloading logical operators, the true and false operators and the differences with the implicit cast to boolean operator
Read![Command vs Strategy pattern](https://giannisakritidis.com/assets/img/posts/c-sharp-logo.webp)
Command vs Strategy pattern
Jul 3, 2023
Categories: C#
A comparison between the command and strategy patterns and benefits of the command pattern
Read![What is the performance cost of expensive calls in Unity's Update](https://giannisakritidis.com/assets/img/posts/CompareUpdatePerformance/UpdatePerformanceScreenshot.webp)
What is the performance cost of expensive calls in Unity's Update
Jun 26, 2023
Categories: Unity
A program that you can use to compare performance of expensive methods in Unity's Update method
ReadCategories